APRILIA, Arista; PRIASTANA, I Ketut Andika; ARYASARI, Ni Luh Ketut Dewi. THE EFFECT OF ESCAPE ROOM GAMIFICATION ON ADOLESCENTS’ PSYCHOMOTOR SKILLS IN EVALUATING AND SELECTING BEVERAGES BASED ON SUGAR CONTENT. Jurnal Medicare, [S. l.], v. 5, n. 4, p. 2001–2008, 2026. DOI: 10.62354/jurnalmedicare.v5i4.584. Disponível em: https://medicare.renaciptamandiri.org/index.php/medicare/article/view/584. Acesso em: 8 nov. 2026.